AI Insights · Timothy · January 2024
Top 5 Idler Games Performance in New Zealand Q4 2023
Analyzing the performance of the top 5 idler games in New Zealand during Q4 2023, including trends in weekly downloads, revenue, and active users.
In Q4 2023, the top 5 idler games on a unified platform in New Zealand showed varied performance in terms of weekly downloads, revenue, and active users. This data, sourced from Sensor Tower, provides insights into the trends these games experienced throughout the quarter.
My Perfect Hotel from SayGames LTD saw its weekly revenue peak at approximately $1.3K in early October, though it declined towards the end of the quarter, reaching around $400 in mid-December before a spike to $1.2K by the last week. Weekly downloads fluctuated, peaking at over 8.6K in early October and dropping to a low of 2.9K in mid-December, before rising again to 6.4K by the end of the quarter. Active users showed a similar trend, starting at 16.3K, peaking at 17.6K, and ending the quarter at 13.2K.
Outlets Rush by Supercent, Inc. experienced a notable increase in weekly revenue, starting at $46 and ending at $654. Weekly downloads surged dramatically from 359 in late September to 6.2K in early December, stabilizing around 5.9K towards the end of the quarter. Active users followed this trend, increasing from 586 to 8.4K by late December.
Burger Please!, another title from Supercent, Inc., maintained steady weekly revenue, peaking at $336 in late October but generally hovering around $200. Weekly downloads showed a downward trend, starting at 4.7K and decreasing to just over 1K by the end of the quarter. Despite this, active users remained relatively stable, fluctuating around the 20K mark throughout the quarter.
Eatventure from Lessmore UG saw consistent weekly revenue around $800 at the start, tapering off to $327 by the end of December. Downloads showed a peak of 3.8K in late October before settling around 1.7K. Active users rose from 9.5K to 11.9K in early November, ending the quarter at approximately 10.9K.
Lifting Hero by Rollic Games had modest weekly revenue, peaking at $49 in the final week of December. Downloads saw a peak of 1.9K in early October, with a low of 614 in late November, and a resurgence to 1.4K by the end of the quarter. Active users showed a gradual decline from 5.9K to 3.9K in late November, before rising to 5K by the end of December.
For more detailed insights and data, visit Sensor Tower.